Monday, 27 June 2016
Sunday, 19 June 2016
Updates~~Gosh so many things to do...
Wow, so 3 weeks had passed and to tell the truth I feel like dying as I have to keep track with my blogging while doing my other assignments and learning things that are whole new to me. Don't think I could keep up at this rate LOL!!! Anyway, recently my dear lecturer taught us more about the interfaces of 3DS Max and finally moved on to some proper exercise!! To model a chess piece!!
took less than 10 minutes to do and the design could be improved more if proper adjustments are done. (such as adjusting the angle of vertex points, balance up the proportion etc.)
Lastly, my dear lecturer wanted us to check up on this little thing called ZBrush which I found out nothing much but something more like a 3DS Max which is just more sculpting -oriented. It can do high poly-count models (animations, movies and games etc.) and exported projects can be compressed for low poly-count models~~ He wanted the class to try it out (up to your choice) but I don't think I have any chance at the momentXD (even I have I would just do something else hahaXD!!)
Friday, 10 June 2016
The starting of this BoringXD blog~~
So this will be my 1st post about 3D animation and I will be updating this blog for 12weeks+ as requested by my tutor~~ (He forced us to do so BTW XD)
So we started our class 2 weeks ago and we were introduced to a very basic 3D thing called Autodesk 3DS Max~~ I believed most design people would know better than me what is that right? So basically he taught us bit about the interface and usage of the software and asked us try to come out with a robot... Guess what? I don't really love robotXD somehow I managed to simply did something funny within an hour which later I discovered much more like a crush gear turbo like-thing than a robot hahaXD
Robot?
Or maybe crush gear turbo?XD
Looks shitty though but will definitely put in more effort next time compared to this very 1st time noob product~~XD
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